*** Desert of Flames ***
- The monkey traps involved in the "Monkey Hunt" quest should now work properly. It is assumed that certain monkeys were able to devise a method to disable these traps, but gnome inventors assure us the traps will function properly once more.
- All named creatures within the Poet's Palace should now have a chance to drop treasure chests.
*** Character Appearances ***
- For a limited period of time, you will be able to customize both your character's SOGA and standard appearances as many times as you would like.
- After this period of time has expired, you will be able to change your character's SOGA and standard appearances once each.
- To do so, use the customization buttons at the character selection screen.
*** Veteran Rewards ***
- The Reforming Stone should now properly provide a respec for the character that uses it.
- Potions and wands can now stack with each other.
- Potions that were incorrectly displaying a duration of 0.0 seconds will now indicate the proper duration.
*** Zones and Population ***
- Ghosts... now back walking on the ground!
- Captain Vertas has acquired some new clothes--he lost his previous set to a Gigglegibber Goblin.
*** Items ***
- Ebon and cobalt armor pieces now have skirts over the greaves portion of the armor.
- Tradeskilled cobalt armor now has a darker blue appearance.
- Several pieces of ebon and cobalt armor that did not get tinted properly received their tint changes.
- The Freeport Militia and Qeynos Celestial Watch merchants should again offer the ghostly undead mounts.
- The undead spirit mount within Freeport is now available at the new, lower prices. You can sell back your old mount to Stable Boy Pachomius in West Freeport or Marcellun Iver in South Qeynos.
- The mini griffon tower reward now has a status cost reduction for housing and can no longer be sold to merchants.
- Violet Haze Amulet now has the appropriate skill requirement.
- Barrister's Robe was accidentally given a Flowing Thought effect when its appearance was changed. This effect has been removed.
- Fang of Laith the Ravager now gives a slashing bonus instead of piercing, as it is a slashing weapon.
- You can now zone with the Rod of Confusion, and its intelligence bonus has been increased.
*** Spells and Combat Arts ***
Ward Spells:
- The spell lines that begin with Spirit of the Badger no longer generate aggro when their ward effect absorbs damage.
- Stacked wards will now function correctly. Previously, stacking wards that absorbed the same damage type had no effect other than to generate extra hate.
Control Spells and Arts:
- Many level 51+ short duration control effects such as stuns and stifles now have a longer duration.
Coercer changes:
- Mind Splice had its power cost reduced.
- Anguish will now tick every 6 seconds instead of every 4. It will still do the same overall damage, but will reduce the chances that a rooted creature suffering from this effect will break root.
- Damaged Psyche had its duration increase, power cost reduced, and reuse time lowered.
- Unnerving Stare is now less likely to be resisted.
- Simple Minds will now do more damage and cost less power.
- Forced Hesitation will now be less likely to break on damage and had its duration increased.
- Ego Strike will now be less likely to break on damage.
Conjurer changes:
- Sacrifice can no longer be cast while Minion's Intervention is active.
Enchanter changes:
- Mind Blast had its power cost reduced.
- Cerebral Spasm will now tick every 6 seconds instead of every 4. It will still do the same overall damage, but will reduce the changes that a rooted creature suffering from this effect will break root.
- Daunting Gaze is now less likely to be resisted.
- Binding Light will now be less likely to break on damage and had its duration increased.
Illusionist changes:
- Phantasmal Ray had its power cost reduced.
- Tormenting Visions will now tick every 6 seconds instead of every 4. It will still do the same overall damage, but will reduce the chances that a rooted creature suffering from this effect will break root.
- Disappointment had its duration increase, power cost reduced, and reuse time lowered.
- Chromatic Storm will now do more damage and cost less power.
- Lock Mind will now be less likely to break on damage and had its duration increased.
- The illusionist pet has greater direct damage and DoT capability (along with a lower reuse timer) and increased stun and mesmerization durations.
Ranger changes:
- Stream of Arrows should now work correctly with a quiver equipped.
Swashbuckler changes:
- Hail of Storm should now work correctly with a quiver equipped.
Warden changes:
- Ensnaring Roots will now be less likely to break on damage and had its duration increased.
- Undergrowth will now be less likely to break on damage.
*** Commands, Controls, and User Interface ***
- The tooltip within the /claim window will now show all items given for each reward, and will provide examine information in the context menu for each item.
- Outdated UI mods will no longer display the /claim window, as it could cause issues with the custom UI.
- The waypoint "Cancel" button is now hidden until a waypoint has been selected.
*** UI Files Updated ***
eq2ui_newcharscene.xml
eq2ui_mainhud_waypoint.xml
eq2ui_popup_claim.xml
Ryan "Blackguard" Shwayder